BASIC MAP EDITING

You can now create/edit your maps using a basic built-in browser based map editor. This tool is not as involved as the downloadable application (which is recommended for large maps). To get started, click on the CREATE/EDIT YOUR MAP icon when you log in.



If this is your first time editing your map, you will see just an empty page displayed. Click on the dropdown to select the cemetery you want to edit and then click on the CONFIGURATION menu.



Here you can define the rows and columns that will be required to hold your map. The map is a block grid where the graves are displayed horizontally. Note that your map does not need to be designed with north at the top, if this assists any in your design.



Since this is a test map, I don't want to make it too large, so I'm just going to define 10 columns and 10 rows. You should add as many rows/columns as you will need, but keep in mind not to design a map larger than you need as the bigger the map the more time that will be needed to calculate and display it later.


When you've inputted your columns and rows, you'll be asked to confirm your elections. Click on the YES button to proceed, or click on the NO button to reject.


You can see that a grid is now displayed... all in green... with 10 columns and 10 rows, per my specifications. At this point I can start defining graves and roads in my cemetery. Using your mouse, left-click in one of the cells of the grid where you want to create either a grave or a road.


A popup identifies the row and column where you clicked and gives you a dropdown indicating the current definition of that cell (in this case "unused"). If  you want to create a grave, change the dropdown to "Grave". If you want to create a path/road, change the dropdown to "Path/Road". Then provide the Section, Lot and Grave identifiers that will match your database records. For example, I have a record already set up identified as A-1-1.


So I create those same identifiers in the map and then click on the Save Grid Information button.


When the map is displayed again in the editor you see that we now have one grave defined with a section/lot/grave of A-1-1. If I jump out to look at my database records, I see that I already have a record assigned in this identification (see below)...


And if I click on the VIEW MAP menu from here I can see if it properly color-codes my map...


And it does... the grave is properly colored RED because my test record is already buried in that grave. Hovering your mouse over a grave gives you the information of that grave.

Now back to the editor... I can click on the cell to the immediate right of the cell I just created as a grave and start creating more graves...


I click on the Save Grid Information button and my map starts to grow...


Now if I jump back to the VIEW MAP function you can see that I have two graves but only one is colored because I don't have a matching record in the database for the second grave yet.


I go into my map editor and create several more graves...


Now let's say I want to add a couple of roads to my map so it is more visually accurate to a real map. I could click in one of the cells where the road should be and then change the dropdown to Path/Road.


Then when I click on Save Grid Information you can see how the road will start to look.


I repeat these steps for as many cells that need to be identified as a Path/Road...


And then when I return to the MAP VIEW feature it all starts to fall into place.


Again, this can be very slow and painful because the browser editor is limited in what a browser can do. If your map is large and detailed you would be better off using the downloadable map editing software that we provide. There is a separate tutorial for that.







The Crypt Keeper cemetery software (cemetery record keeping and management) to maintain an inventory of your cemetery graves with an optional color coded map that you can design and maintain.


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